New Victory Conditions, More Strategic Station Building & More
New Victory Conditions System
Version 0.9 introduces a brand-new way to win the game. Instead of passively accumulating points over time, you now earn victory points by fulfilling victory conditions:
- The victory conditions require you to posses a certain number of planets, stations, units, techs, ascendancy cores or artifacts
- Each game randomizes the set of 5 conditions worth 1-3 victory points
- Victory points are not permanent, if you no longer meet the requirement, you lose the point(s)
- The first player to reach 6 victory points wins the game!
This system creates more tension, dynamic strategic objectives, and makes territory control feel meaningful and contested throughout the match.
More Strategic Station Building
Stations now begin in an inactive state when built or captured. While inactive:
- They don’t produce resources
- They don’t provide line of sight or other effects
If the station is connected to your network, it will automatically activate at the start of your next turn. This makes network connectivity and defending more critical and prevents using captured starports immediately.
AI Improvements
We've made big steps forward in improving the AI:
- The AI now understands and scores victory conditions, victory points, and anomaly rewards
- Better station capture behavior, extermination planning, and movement scoring
- Improved Starport placement logic
New Visuals and Audio
- Replaced tropical planets with a more fitting lava planet type
- Improved barren planet textures
- Added more sound effects
Other Fixes and Tweaks
- Tech costs have been increased across the board
- Fixed randomization of anomaly reward options
- Fixed AI issues with station placement
- Added support for saving tutorial progress and ship rotation state
Try the Update and Join Development
We’d love your feedback, especially on the new victory system and AI behavior. Thanks for helping shape Astro Protocol.
See you among the stars!
Get Astro Protocol
Astro Protocol
Space strategy in a nutshell. Astro Protocol is a fast-paced space 4X where each run takes 1 to 2 hours.
Status | In development |
Authors | Zeikk0, Woffelson |
Genre | Strategy |
Tags | 2D, 4X, Hex Based, Sci-fi, Space, Tactical, Turn-based, Turn-based Strategy |
More posts
- Astro Protocol is now available on Steam11 days ago
- More tactical combat, nested tooltips, upgraded graphics50 days ago
- Factions and Terraforming68 days ago
- Astroprotocol 0.4.0 is here!Mar 20, 2025
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